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Lego Star Wars: The Skywalker Saga | Textures & Materials

Here is a selection of textures & materials I had the chance to make whilst working across lots of different environments. They range from 100% substance designer, some are solely painter & others I used zbrush sculpts to create heightmaps from before texturing.

Created in Substance Designer - worn buffed plastic flooring as seen in the Starkiller Base areas of the game

Created in Substance Designer - worn buffed plastic flooring as seen in the Starkiller Base areas of the game

Material ball with texture breakdowns for floor in Starkiller Base

Material ball with texture breakdowns for floor in Starkiller Base

Scraped Ice wall - Substance Painter & low poly base model with height map to push out the ridges in more detail

Scraped Ice wall - Substance Painter & low poly base model with height map to push out the ridges in more detail

Material ball with texture breakdowns for Scraped Ice wall seen in Echo Base

Material ball with texture breakdowns for Scraped Ice wall seen in Echo Base

Rocky snowy ground material created for Starkiller - sculpted in Zbrush & textured in Substance Painter

Rocky snowy ground material created for Starkiller - sculpted in Zbrush & textured in Substance Painter

Material ball with texture breakdowns for rocky snowy ground in Starkiller

Material ball with texture breakdowns for rocky snowy ground in Starkiller

Large slab worn/polished concrete flooring - 100% Substance Designer

Large slab worn/polished concrete flooring - 100% Substance Designer

Material ball with texture breakdowns for Large slab polished concrete flooring seen in Bespin

Material ball with texture breakdowns for Large slab polished concrete flooring seen in Bespin

Worn polished concrete flooring slabs - 100% Substance Designer

Worn polished concrete flooring slabs - 100% Substance Designer

Material ball with texture breakdowns for worn polished concrete flooring seen in Bespin

Material ball with texture breakdowns for worn polished concrete flooring seen in Bespin

Painted metal 100% Designer

Painted metal 100% Designer

Painted metal breakdown - used in Bespin environments

Painted metal breakdown - used in Bespin environments

Weathered Copper - Substance Painter

Weathered Copper - Substance Painter

Material ball with texture breakdowns for weathered copper seen in Kijimi & served as a base for the props

Material ball with texture breakdowns for weathered copper seen in Kijimi & served as a base for the props

Weathered rubber roofing - Substance Painter

Weathered rubber roofing - Substance Painter

Material ball with texture breakdowns for weathered rubber roofing seen in Kijimi

Material ball with texture breakdowns for weathered rubber roofing seen in Kijimi