I created this high poly model using Maya and Zbrush, combining traditional high poly modelling and booleans in Maya along with the polish edge technique in Zbrush commonly used for weapons.
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I take no credit for the design of the gun, the original design I used for reference was concepted by Axel Torvenius & Nicholas Cort, their work is just incredible!
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The final renders were done in Marmoset Toolbag 4 with lots of inspiration for the lighting and rendering coming from Ryzin Art and their awesome weapon renders they do.
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Thanks for looking :D